Table of Contents
Names and details are subject to final EN localization and changes. Some media has been altered for use in promotional content, but does not reflect in-game content. See here for a guide on removing these changes from your game.
A tactical exosuit developed just before the fight with θ broke out. It boosts Yao's combat strength in short bursts, revealing a more energetic and diligent side. The asymmetry and openwork design give her a more spirited look.
Weapon: SMG
Element: Electric
Role: Skill Support (according to Seasun)
Standard Skill: Onslaught of Light and Dark
Yao launches a projectile towards an enemy that explodes, dealing AoE damage and generating U-Energy.
When [Shimmering Stardome] is active, Yao instead launches multiple projectiles that also knock back enemies hit, but will not generate U-Energy. Standard skill casts will also no longer consume S-Energy and have a fixed cooldown.
Neuronic 1: Reduce the cooldown of this skill.
Neuronic 2: This skill deals increased Final Damage.
Support Skill: Night's Edge
Yao creates [Spark Tethers] that link to up to three enemies, dealing damage over time. If Yao is off-field, U-Energy is also generated. Linked enemies take increased damage from critical hits (crossbows cannot crit, so they instead deal increased damage). [Spark Tethers] consumes S-Energy over time, and will automatically end its duration when there is insufficient S-Energy to sustain it.
This skill's cooldown will automatically refresh when all linked enemies are defeated or all [Spark Tethers] are removed.
Neuronic 1: Reduce the cooldown of this skill
Neuronic 2: After [Spark Tethers] is active for long enough, generate U-Energy over time while it is active.
Ultimate Skill: Saving Light
Yao launches herself into the air and deploys a [Shimmering Stardome], increasing the attack of all allies on the field based on Yao's defense. At the same time, all [Spark Tethers] are recalled, being replaced with enhanced [Spark Tethers]. These have their effects scale off of Yao's ultimate skill instead of her support skill. If a linked enemy dies, the link will automatically retarget to a new enemy.
While [Shimmering Stardome] is active, U-Energy cannot be generated. [Shimmering Stardome] consumes U-Energy over time, and will end its duration early if there is insufficient U-Energy.
Neuronic 1: When a [Spark Tether] hits an enemy, apply Paralyze.
Neuronic 2: Reduce the attack of all enemies within the area of effect of [Shimmering Stardome].
Deiwos Passive: Not Yet Dusk
When equipped with an Electric weapon, increase own defense. This effect is increased with Alignment Index.
Weapon
Once again, the translation is kind of a mess, so here it is reworded in a more understandable way:
- Increase the equipped operative's DEF.
- When the equipped operative is casting their ultimate skill:
- All allies gain [Stellar Spear]
- Enemies that are damaged by the equipped operative's ultimate skill are inflicted with [Nebulous]
- Enemies with [Nebulous] take increased ballistic damage from operatives with [Stellar Spear].
- The effects of [Stellar Spear] and [Nebulous] exist as long as the equipped operative is casting their ultimate skill. These effects do not stack.