Yao – Nightglow Character Preview

From quitter to critter.

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Full event details

A tactical exosuit developed just before the fight with θ broke out. It boosts Yao's combat strength in short bursts, revealing a more energetic and diligent side. The asymmetry and openwork design give her a more spirited look.

Weapon: SMG
Element: Electric
Role: Skill Support (according to Seasun)

Standard Skill: Onslaught of Light and Dark

Yao launches a projectile towards an enemy that explodes, dealing AoE damage and generating U-Energy.

When [Shimmering Stardome] is active, Yao instead launches multiple projectiles that also knock back enemies hit, but will not generate U-Energy. Standard skill casts will also no longer consume S-Energy and have a fixed cooldown.

Neuronic 1: Reduce the cooldown of this skill.
Neuronic 2: This skill deals increased Final Damage.

Support Skill: Night's Edge

Yao creates [Spark Tethers] that link to up to three enemies, dealing damage over time. If Yao is off-field, U-Energy is also generated. Linked enemies take increased damage from critical hits (crossbows cannot crit, so they instead deal increased damage). [Spark Tethers] consumes S-Energy over time, and will automatically end its duration when there is insufficient S-Energy to sustain it.

This skill's cooldown will automatically refresh when all linked enemies are defeated or all [Spark Tethers] are removed.

Neuronic 1: Reduce the cooldown of this skill
Neuronic 2: After [Spark Tethers] is active for long enough, generate U-Energy over time while it is active.

Ultimate Skill: Saving Light

Yao launches herself into the air and deploys a [Shimmering Stardome], increasing the attack of all allies on the field based on Yao's defense. At the same time, all [Spark Tethers] are recalled, being replaced with enhanced [Spark Tethers]. These have their effects scale off of Yao's ultimate skill instead of her support skill. If a linked enemy dies, the link will automatically retarget to a new enemy.

While [Shimmering Stardome] is active, U-Energy cannot be generated. [Shimmering Stardome] consumes U-Energy over time, and will end its duration early if there is insufficient U-Energy.

Neuronic 1: When a [Spark Tether] hits an enemy, apply Paralyze.
Neuronic 2: Reduce the attack of all enemies within the area of effect of [Shimmering Stardome].

Deiwos Passive: Not Yet Dusk

When equipped with an Electric weapon, increase own defense. This effect is increased with Alignment Index.

Weapon

Once again, the translation is kind of a mess, so here it is reworded in a more understandable way:

  • Increase the equipped operative's DEF.
  • When the equipped operative is casting their ultimate skill:
    • All allies gain [Stellar Spear]
    • Enemies that are damaged by the equipped operative's ultimate skill are inflicted with [Nebulous]
  • Enemies with [Nebulous] take increased ballistic damage from operatives with [Stellar Spear].
  • The effects of [Stellar Spear] and [Nebulous] exist as long as the equipped operative is casting their ultimate skill. These effects do not stack.

Logistics

Source, (2), (3), (4)