Azure Paradise: Quality of Life Features

Bringing the game that much closer to The Sims

Table of Contents

If you were wondering why the Adjutant still doesn't have his own room yet, I guess this explains it.

Main event details

Dorm Features

Silhouettes will be visible when a character is showering, and you will have to option to call them out of the shower (for purposes of gifting furniture and viewing trust stories, obviously).

Set the default location you start in when entering the base. Choose between the main floor, healing center, a character's room, or a random location among the options.

Katya's been misbehaving lately, so she's getting her wine rack confiscated for a week.

In a character's gifting menu, you can now store furniture you don't want displayed.

A new formalwear outfit for the Adjutant. This has been all but confirmed to be available for free, as this Weibo post lists it as being obtained from the event shop.

Call characters back to their rooms whenever you want.

Katya: "Adjutant, don't you want to stay here a little longer tonight~"

Conversely, you can also summon characters to be in the healing center or main floor.

Other Stuff

Marian: I tried a new hairstyle, does the Adjutant like it?"

View a character's summoning animation at any time from the archives menu.

Katya: "Your eyes are for me and only me~"

Now you can turn off visual effects from other players' characters in co-op game modes. Finally you can stop getting flashbanged every time the Lyfe IS player in your match uses their ult.

Marian: "Ah, I'm so happy to see the Adutant again."

Sorting functionality of the character list has been optimized. No details on how exactly, though.

Katya: "The atmosphere of battle and the attention of the Adjutant, how exciting..."

New and improved character physics have been implemented. You know which ones.

Marian: "Now I can fight for the Adjutant even more effectively."

The logistics inventory menu now lists a logistics piece's squad name as well as which part in the set (left, middle, right) they belong to.